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Gone Home dev's Tacoma delayed to 2017

Fullbright says the game needs extra time.

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Tacoma is the story of Amy on the first day on Lunar Transfer Station Tacoma.

"We’ve had to push out our original schedule," says the dev. "We’d originally planned mid-to-late 2016, so we’re giving ourselves an additional 6+ months, to land in Spring 2017. We’re currently polishing up a sample of our newly-minted alterations to the core game into something showable that we’ll be showing the world this coming summer."

Expanding on why more time is needed, the studio blog explains: "After we did our big unveiling last summer we sent out a playtest build to a...

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Source VideoGamer.com - Latest News http://ift.tt/1pjohBL
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