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Destiny 2 Classes: All The Hunter Arcstrider Skills

Tricks of the trade.


Destiny 2's closed beta has provided us a plethora of new details about the game. That includes more information about the new subclasses--with new Supers--among many other additions.

We've rounded up images of every skill of the Hunter's new Arcstrider subclass. With its trusty staff, it can inflict a variety of damaging electrical attacks. In addition, it also has a variety of useful dodging maneuvers, such as Gambler's Dodge, which allows you to fully recharge your melee ability if you evade attacks from enemies close to you.

Click through the slides ahead for a look at the Arcstrider, and be sure to check out our other features covering the skills and abilities of Destiny 2's other subclasses. As of writing, the game's closed beta is currently open to all who have pre-ordered the game.


Arc Staff


Form a staff of pure Arc energy and acrobatically take out your foes.


Flux Grenade


An explosive grenade that deals additional damage when attached to enemies.


Skip Grenade


A grenade that splits upon impact, creating multiple projectiles that seek enemies.


Marksman's Dodge


Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.


High Jump


While airborne, jump a second time to reach greater heights.


Arcbolt Grenade


A grenade that chains bolts of lightning to nearby enemies.


Gambler's Dodge


Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.


Strafe Jump


While airborne, jump a second time with strong directional control.


Triple Jump


While airborne, sustain your air control with a second or third jump.


Combination Blow


Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily.


Combat Flow


Melee kills recharge your dodge ability.


Deadly Reach


Dodging increases your melee range, allowing you to lunge further to strike enemies.


Lethal Current


After dodging, each Arc Staff hit creates a damaging lightning aftershock.


Focused Breathing


Sprinting recharges your dodge ability. Increased maximum sprint speed.


Disorienting Blow


Strike an enemy with this melee ability to disorient the target and nearby enemies.


Lightning Reflexes


You are harder to kill while dodging.


Combat Meditation


While critically wounded, melee and grenades recharge drastically faster.




Source GameSpot Image Galleries http://ift.tt/2uzrYtq
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